Halo’s TV adaptation doesn't waste any time differentiating itself from the popular game franchise. We open in a rebel village bar, where patrons are discussing the evil UNSC (United Nations Space Command) and boogey-man like Spartans. It could easily be a scene from Firefly, the short-lived series about plucky folks fighting for freedom against an authoritarian central government. In short order, a group of Covenant aliens attack, leading to a bloody massacre where limbs are blown off, skulls take serious damage and an entire room of children is murdered. It's not too long before Master Chief (Pablo Schreiber), our hero clad in glorious green armor, appears and wipes out the alien threat with a unit of super-human Spartan soldiers with brutal yet elegant efficiency.
Spoilers ahead for Halo on Paramount+.
The core Halo games were always rated M for Mature by the ESRB, but they never felt as gory as the Paramount+ show's opening. When you're playing as Master Chief, you feel like a one-man army going on a fun intergalactic adventure. The TV series instead begins by focusing on people usually ignored by the games. Only one survivor is left from that rebel village, a teenaged girl named Kwan Ah. But instead of being cared for by the Spartans and their UNSC and United Earth Government overseers, she's treated as a prisoner. While the Halo games have typically treated the UEG as a sort of benevolent authoritarian regime, the show frames the military government as controlling and villainous.
That may end up turning off the franchise's most diehard fans, but it's a more honest representation of what the UNSC represents. Master Chief quickly learns that he can't trust his leaders either. After touching an alien artifact, he begins
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