The head of Halo developer 343 Industries has shed new light on the poorly received July 2020 Halo Infinite campaign demo, explaining what went wrong and why. Because developers were mostly working from home at the time due to the pandemic, not everyone working on the game saw the same picture quality for the demo, which was known internally as Ascension.
Some people working on the game raised concerns, but ultimately Microsoft moved ahead--and this was a misstep, Ross said. It did lead to the
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