Halo Infinite developer 343 Industries has provided an update on the game's anti-cheat systems and outlined how the studio is going about improving things down the road. In a blog post, 343 started off by revealing its anti-cheat system in the first place. It's a proprietary system called Arbiter, and this is the first time that 343 is speaking about it in any real capacity--and there is a reason for that.
343 didn't talk about it until now because the more it reveals, the more quickly and efficiently hackers can exploit it. Keeping things under wraps is in the best interest of making Halo Infinite multiplayer a fun and safe place, 343 said.
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«We want to keep as much secret as possible, for as long as possible,» 343 said. «Anything we can do or say--or in this case, not say, to help protect our methods--is worth it to help protect our players and their in-game experience. We know some of you may not entirely agree with our decision to keep this conversation out of the spotlight up until now, and since we don't believe the efficacy of our approach relies entirely on its secrecy, we want to be as transparent about the current state of anti-cheat as we can.»
Looking ahead, 343 admitted that there is no silver bullet for cheating and some amount of cheating will always exist in Halo Infinite. That said, the studio is continuing to try. In the future, 343 will do more to help improve its systems to detect cheating and to give players the ability to
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