Gran Turismo 7 now has Sony’s lowest user score ever on review aggregation site Metacritic, following recent downtime and criticism of the game’s microtransactions.
At the time of publishing, the PS4 and PS5 racer has a user score of 2.5/10, which appears to put it below every game in Metacritic’s 27-years of tracked games from PlayStation Studios, Sony Interactive Entertainment, SCEA, SCEE and SCEJ.
GT7 claims its unwanted record from PS4’s World of Warriors (2.9), PSP’s NBA 10 The Inside (3.0) and Cool Boarders 2001 on PSOne (3.3). However, while those titles only have a handful of user reviews, Gran Turismo 7 currently has over 3,600.
Despite the all-time low user score, Gran Turismo 7 has a strong metascore from critics at 87 on PlayStation 5.
The vast majority of GT7’s user reviews were posted on or after March 17, when developer Polyphony Digital released a controversial patch reducing payouts from the game’s races, thus making it harder to unlock new cars without spending on microtransactions.
GT7 was also offline for more than 24 hours between the 17th and 18th, which made it nearly unplayable due to the significant amount of content it requires an internet connection to access.
Even before the latest patch, VGC reported that some of Gran Turismo 7’s cars cost as much as eight times what they did on Gran Turismo Sport, if purchased using real money.
Now, a new analysis by fansite GTPlanet suggests GT7 takes far longer to earn credits than its recent predecessors. According to its analysis, it could take players nearly 20 hours of grinding in order to earn enough to purchase just one of the game’s most expensive cars.
Understandably, the combination of slow in-game payouts combined with expensive microtransactions has led
Read more on videogameschronicle.com