God of War Ragnarok, the highly awaited sequel to the phenomenal 2018 soft-reboot of the God of War series, is right around the corner, with just a few days left before its release. While many thought the game would be a PlayStation 5 exclusive, it was later confirmed by PlayStation and developer Santa Monica Studio to be a cross-generation title, i.e., arriving to both PS5 and PS4.
Ever since the official announcement, fans have been wondering about the game's target resolution and framerate on both of the PlayStation consoles. Recently, Santa Monica Studio finally shed light on the graphics modes available for the game, on both PS4 and PS5 for GOW Ragnarok.
Much like the last few cross-generation PlayStation exclusive titles released this year, God of War Ragnarok offers a host of performance modes for PS5 users as well as a few options for PS4 Pro users.
Similar to Polyphony Digital's Gran Turismo 7 and Guerrilla Games' Horizon Forbidden West, the target resolution will be locked to 1920x1080 for the base PlayStation 4 hardware, while providing a slight bump to the resolution to about 2560x1440.
Surprisingly, the PlayStation 4 Pro version of the game also comes with two distinct graphics modes, one targeted at higher performance with an unlocked framerate and DRS enabled with the lowest vertical resolution being 1080, and a quality mode with the resolution target increased to 1440, with a locked 30fps.
PlayStation 5, on the other hand, offers even more graphics modes for players to play around with, including performance modes with targeted 60fps and above, and fidelity modes with locked 30fps and native 4k resolution. Based on these numbers, players on both PS4 and PS5 will have a great experience, regardless of their
Read more on sportskeeda.com