God of War Ragnarok, the highly anticipated sequel to Santa Monica Studio's 2018 masterpiece, has finally hit the market.
While the pre-launch period of the game was somewhat marred by leaks and spoilers, players can finally get to check out everything it has to offer themselves.
One of the most exciting aspects of God of War Ragnarok is that players can visit all nine realms from Norse mythology in the game. This is a significant upgrade from the last game, where certain realms were locked by the All-Father, Odin.
During their journey in God of War Ragnarok, one of the first realms that players visit outside of Midgard is Svartalfheim, the realm of the dwarves.
Also called Nidavellir (or Niðavellir, to accommodate the old Norse alphabet), the realm is composed of rocky islands, mountains, towns with impressive dwarven architecture, water wheels, and geysers. It also contains new enemy types like Grims and Wretches.
Let's take a look at how God of War Ragnarok players can reach the realm of the dwarves.
Disclaimer: This article contains major story spoilers for God of War Ragnarok.
Shortly after God of War Ragnarok kicks off, Kratos and Atreus are visited by a familiar face: Thor, the Aesir God of Thunder. Thor’s appearance indicates that the vision Atreus had at the end of the last game has come true.
Surprisingly, Thor doesn’t act aggressively at all, aside from brandishing his hammer. Instead, he asks if he can come into their house and offers them a drink. Kratos obliges, and the humongous figure of Thor, along with Odin’s two ravens, walks into their hut and takes in its inhabitants.
After a bit of banter, Thor signals the ravens to invite Odin into the hut. The All-Father walks in and gets straight to business. He offers
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