God of War Ragnarok is a highly anticipated action-adventure title developed by Santa Monica Studio, and the most important question we can ask is, “Does the game disappoint?” The short answer is “Absolutely not”. With this being an “early impression” piece, I am only going to talk about the first few hours of the game and avoid any major spoilers in the storyline.
I will try not to let anything slip that may make or break the story experience for any reader. However, I can say that I love the story and it’s been incredibly hard to stop playing the game now that I've taken a break to write this. This is, without a doubt, Kratos’ most incredible adventure to date.
I do want to clarify that when I was younger, I was never a big Kratos fan. He just seemed far too edgy and angry without many stories that would interest me. Then came God of War 2018. Now that Kratos is even older and wiser in God of War Ragnarok, it seems like his goals have changed. He wants to be a good father and does not want to repeat his mistakes.
He has grown as a character, and understands that murder and war aren’t the only ways to solve a problem. While that might sound boring to hardcore fans, if the situation calls for it, he never hesitates to pull out the Leviathan Axe or the Blades of Chaos to slaughter anything that gets in his way.
As the story opens, we’re deep within the grip of Fimbulwinter, the event that is the precursor to the infamous Ragnarok. The early moments of the game are pretty relaxed, where you re-learn how to play the game and kill off a few raiders, chopping them into grisly, gruesome bits. All in all, the combat system feels amazing and crisp.
In the early game, you only have access to the Leviathan Axe, but the Blades of Chaos
Read more on sportskeeda.com