The Theater Mechanicus is in its second day of tower defense goodness, meaning there are even more points you have to earn for some great rewards. The Theater Mechanicus returns with changes to the classic gameplay we’ve seen the past two times, meaning you might have some trouble getting all the points you need. We have an easy method of getting 2,500 points with minimal effort.
Theater Mechanicus is a tower defense mode where you place down turrets imbued with certain elements to defend against hordes of enemies. In this mode, the more enemies you defeat, the more points you’ll earn.
Compared to the last Theater Mechanicus, you will not have any lives and there aren’t any specific waves. Instead, you have an unlimited amount of lives and simply must defeat enemies for points. Additionally, there are a set amount of enemies you have to defeat rather than waves to defend against.
Here are the towers you can use for this stage:
The Fortune Stick mechanic returns to the game as well, granting your turrets certain buffs. However, these are no longer randomly generated, and you can choose which ones you’d like to take from a predetermined list. Here are the buffs we used for this stage:
In order to win all the rewards for this Theater Mechanicus, you need 2,500 points per course. Each course also has two levels: the Show of Force and Enter the Horde. To earn 2,500 points for Whither the Wind Wends, follow this strategy:
This stage provides you with tons of Hydro and Cryo towers for you to permanently freeze opponents. The stage also gives you some Binding towers that can provide some additional crowd control in case your turrets aren’t enough. Knowing this, we can achieve an easy victory without the risk that the enemies
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