Video games have long promised the idea that you can do anything you want. Want to go to space? Play a video game. Save the world? Play a video game. Have magic powers, become a heroic knight, or fly through the sky? I think you know the answer. But in recent times, more mundane wants have also been answered through video games. Want to power wash a golf course? Play a video game. Mow the lawn? Play a video game. Build a PC, drive a truck, make a beer? Whatever you want it to be. At Gamescom 2022, I learned how to make a beer, and in doing so learned that I cannot make a beer.
When I signed up for Brewmaster, I thought it might be a decent larf. Get some beer making stuff, chuck in some flavourings, off you pop. Brewmaster however is far more realistic than that. As I've written before, I struggle to get into these hyper-realistic sims. I don't want to power wash a golf course. I don't want to mow the lawn. I don't want to build a PC, nor drive a truck, nor evidently, make a beer. This is not to say Brewmaster isn't good - indeed, the more I felt myself not liking it, the better I knew it was getting. There were no mechanical issues, no overly fiddly menus, no obtuse complications that bogged everything down, it was just a bit too realistic. When that's the game's main aim, it can hardly be held against it.
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Making beer is a long and arduous process, and Brewmaster strikes a good balance of cutting down on the length while keeping it as arduous as ever. You can fast-forward time (and even skip ahead days) to ensure you can create a full beer from scratch in about 20 minutes, but each step must be completed manually. Obviously the physical labour, like
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