I think most would agree that the artist formerly known as Twitter has never been in more need of a thermonuclear cleansing. The Musk era has transformed what was already fondly known as a hellsite into something at once more obnoxious and sadder, whether you're talking about the web3 grifters or the resurgent debate-me cryptofascists or the recommendation algorithm's perceptibly greater enthusiasm for quote-tweet flamebait.
Still, there are lights in the darkness. Yesterday, Graham pointed us towards a thread started by The End Is Nigh developer Tyler Glaiel in which he challenged other developers to "take a short break, pick a number in your code or data files, multiply it by 1000, and post the results". Other developers have heeded the call. Here's a round-up of the results that doubles as a watery echo of Alice0's (RPS in peace) old Screenshot Saturday Monday features.
Let's kick off with this instance of senior citizen rage from Kirt Olson and the World's Worst Handyman.
If you're currently working on a video game, take a short break, pick a number in your code or data files, multiply it by 1000, and post the resultshttps://t.co/PDqsm9hyAo pic.twitter.com/objaVQk6Zd
If you're keen on multipliers in Balatro, this probably counts as extreme pornography.
kilochad https://t.co/71Zl56zEYx pic.twitter.com/oZjGSBJJOb
I didn't realise Hauntii had rollercoasters. This one would make a fine particle accelerator.
roller coaster boost power X 1000 pic.twitter.com/q1h4E0k3B9
An oddly mesmerising contribution from Mytino Games, who is working on "a 2D physics sandbox game with survival/RPG elements".
Let's spawn way too many particles at once pic.twitter.com/Cv22gU0uJO
Some extra-tactical wall-bouncing in Combo Devils (incidentally, I've just discovered Infil's fighting game glossary, which seems both robust and accessible).
Can do https://t.co/RXrK8K9Hxf pic.twitter.com/yIJEsL1pOG
Seeing as though this is a stealth Alice0 appreciation post, a shout-out for one of her recent
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