Speculation surrounding the upcoming release of Final Fantasy 16 has drawn some attention to the game's producer, Naoki Yoshida, recently. Yoshida is a popular figure at Square Enix due to his successful Producer's Letter events for Final Fantasy 14. Final Fantasy 16 and Final Fantasy 14 aren't Yoshida's only projects from Square Enix, though. Details were recently rediscovered regarding a canceled game Yoshida worked on that he described as similar to Bloodborne.
The news is surprisingly somewhat old, as it was originally written in the book Yoshida Uncensored which was released years ago. It took so long to get noticed as it's only available in Japanese. ResetEra user Dreamboum has called attention to it, sharing multiple fan-translated sections of the book in which Yoshida and other Square Enix devs talked about Square Enix's failed Bloodborne-like. To be clear, Square Enix's Bloodborne was in development before FromSoftware's game released, making it all a bit eyebrow-raising.
Naoki Yoshida Confirms Final Fantasy 14 Won't Be Introducing NFTs
The crossover between the two is incredible. Yoshida's Bloodborne was not an RPG, but he says that it was a «fairly hardcore» action game. That in itself is a rare direction for a Square Enix game. Further, Square Enix's game featured a gothic style that included many of the same weapons and guns that Bloodborne eventually featured. Yoshida says that the first time he saw Bloodborne he couldn't help asking, «Where have I seen this before?»
While there were some surprising similarities between the two projects, the Square Enix action game was very different in other ways. The biggest difference is that Yoshida's project was a multiplayer-focused game. It was intended to be an
Read more on gamerant.com