Baelsar's Wall is a level 60 dungeon in Final Fantasy 14: Heavensward. Originally added in patch 3.5, this dungeon marks the finale of the Heavensward post-game content, in which you will breach the wall dividing the Black Shroud and Gyr Abania and stop the Griffin.
Related: Final Fantasy 14: The Great Gubal Library (Hard) Dungeon Guide
The Griffin is a Resistance extremist who seeks to begin a war between Eorzea and Garlemald. Your job is to scale Baelsar's Wall and persuade the Griffin to take a different path to peace. To that end, let's take a look at each boss you'll find in Baelsar's Wall, their attacks and mechanics, and how to beat them.
Baelsar's Wall is unlocked through the following quest.
In the first part of this dungeon, Magitek Sky Armor enemies will appear, tethering to a random player. These enemies can't be Tanked, and will relentlessly attack their target. Focus on destroying the Sky Armor enemies first.
As you progress through the dungeon, be sure to pick up Imperial Identification Keys when they drop. These are used at the Security Terminals to proceed further into the dungeon.
The first boss of Baelsar's Wall is the Magitek Predator. This boss will use the following attacks and mechanics.
The Magitek Predator will repeat these attacks until it is defeated. Players targeted by the Sky Armor adds and Magitek Missile at the same time are at risk of taking high damage, so the Healer should be prepared to restore their health when necessary.
The second boss of Baelsar's Wall is the Armored Weapon. This boss's attacks and mechanics are detailed below.
The Armored Weapon will repeat these attacks until it is defeated. Dynamic Sensory Jammer can be tricky to avoid, but remember that if you stand still for
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