While Valve's game output isn't as big as it was in the mid-2000s, the Washington-based developer has plenty of IPs that are beloved to this day. One of these is the seminal first-person puzzle game Portal, with the puzzles and witty writing still holding up. Fans have maintained interest in the franchise through mods and fanmade creations, ranging from complete overhauls of Portal 2 to a demake that makes it look like it was built for the Nintendo 64.
Fanmade demakes have been blowing up in various video game communities, with many wondering what a modern game would look like if it was constrained to the hardware limitations of an older platform. Fans have shown off how games like Elden Ring, Bloodborne, or even The Stanley Parable would look like as a demake, complete with graphics and sound that would be possible on certain consoles or engines. Now one YouTuber is showing what Portal would look like if it was released on the Nintendo 64.
Artist Reimagines Portal in Unreal Engine 5
This fanmade Portal N64 Demake was created by James Lambert, who had been working on this project for quite some time. One of the biggest hurdles was getting the player to be able to walk through the game's titular portals, which he demonstrated in a past video. The latest update he shares with fans was the portal gun, the main method of creating portals in-game.
This video shows that this Portal demake can have the player create portals and travel through them with no issues, with the amount of portal layers being rendered as the video goes on. By the end of the video, the demake can render up to 14 portals within portals layers. He notes that this is being demonstrated on actual Nintendo 64 hardware as well, with the frame rate and rendering
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