Love it or hate it, Munchkin has been a fixture of the tabletop gaming scene for 20 years, a take-that backstabbing card game where players seek to be the first, richest, most horrible little person to get level 10. It's finally coming to digital, as Dire Wolf has announced an adaptation in partnership with Munchkin publisher Steve Jackson Games.
In Munchkin, players compete with each other in a series of rounds to explore the dungeon, get loot, and take treasure. Along the way they find magical weapons, like the chainsaw of bloody dismemberment, get races and classes, and fight monsters like Internet Trolls and the Plutonium Dragon.
If you hadn't figured it out, Munchkin was at the time of its 2001 release a parody of tabletop roleplaying's least-liked type of players: The ones who weren't there to roleplay at all.
Dire Wolf plans to release its digital edition of Munchkin in the fall of 2022. It'll include cross-platform multiplayer for what looks like up to six players. There'll be a tutorial segment that promises to teach the «tricks of the adventuring trade» which I can only assume means how to make your friends mad. There'll also be «Solo Challenges with special rules!»
Dire Wolf's previous work runs the gamut of digital tabletop games. Their releases include games like Root, A Game of Thrones, and the recent adaptation of top board game Everdell. Dire Wolf has been pretty reliable in the past for—at the very least—nice, functional ports.
Depending on who you ask, Munchkin is either a legendary classic of tabletop gaming past or infamously miserable and overrated, with few opinions in between. It's one of those games that people either refuse to play, play to kill time, play while drunk, or take far too seriously
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