As the Fallout series turns 25, we’ve learned more about New Blood’s RPG game inspired by the classic isometric Fallout games, namely that the combat is going to forgo the slow and clunky combat for some FPS game action with turn-based mechanics baked into the design as well.
We still don’t know the name, or have a release date, for new Blood’s Fallout-inspired isometric RPG, but CEO Dave Oshry has shared how the development team is shaking up the perspective of the combat to give the game an entirely different feel.
“Surely the biggest complaint about classic Fallout games has always been the slow and clunky nature of the turn based combat,” says Oshry. “While we’re still keeping things turn based, by switching up the style and perspective more akin to classic dungeon crawlers, we find it much more engaging.”
The Fallout-inspired isometric RPG is described as a “passion project” between Dave Oshry, Project Van Buren’s Adam Lacko, and Fallout fan project artist Alexander Berezin. To top it all off, composer of the original Fallout and Fallout 2 Mark Morgan is returning for this New Blood project, to help round out the Fallout-inspired feel of the isometric RPG.
Since today marks the 25th anniversary of <a href=«https://twitter.com/hashtag/Fallout?src=hash&ref_src=» https: rel=«noopener»>#Fallout
, maybe it's time we show you how we're changing the perspective of combat in <a href=«https://twitter.com/NewBlood?ref_src=» https: rel=«noopener»>@NewBlood's CRPG – and how it differs from our main inspiration. pic.twitter.com/ytFau23hqc
— Dave @ MORTIS (@DaveOshry) <a href=«https://twitter.com/DaveOshry/status/1579582765695381505?ref_src=» https: rel=«noopener»>October 10, 2022
A Fallout Doom FPS game was also recently shown
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