Formula 1 is surely the most glamorous of all sports. I know this is quite the boast, but hear me out. Formula 1 drivers travel to exotic locations all around the world from Monaco to Macau in order to race what are easily the most high performance cars on the planet. When they’re off the track, they participate in all sorts of different press meetings and promotional events. Drivers can frequently be found in their supercars outside the fanciest restaurants in the biggest cities. They’re given multimillion dollar contracts.
As a series, F1 has been trying to capture this culture for years, at least since F1 2010. Whether it was introducing a little bit of story to Career Mode or adding interviews with media outlets, Codemasters has been moving in this direction for quite some time, but never completely succeeding. This trend holds true for F1 22. While the new F1 Life gets you into the shoes of a Formula 1 driver better than ever before, the feature still feels a little bit tacked on.
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You’re given a living space that you can outfit with various forms of furniture, including couches and light fixtures. You can also put supercars into viewing bays which other players are able to visit and of course admire. But that’s about it. F1 Life is more of a menu than a fully interactive environment. You unlock items for your living space at a fairly decent pace, but the biggest downside to the feature is that in order to get any of the good stuff, you have to shell out some real-world money for an in-game currency called Pitcoins that can either be spent on furnishings or clothing for your character. The result is of course that F1 Life soon gets lost in
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