If you’ve wanted to play a high-octane action game with a slick visual style, then I See Red could very well scratch that itch. Developed by Whiteboard Games, I See Red functions as a rogue-lite twin-stick shooter in which white, black, and red make up the primary colors of any given segment. Most of the time, the backgrounds and main protagonist sport a monochromatic look, whereas the enemies and, of course, the blood come completely basked in bright red. If the gameplay features and aesthetic of I See Red seem appealing to you, then you might want to check out the extensive trailer that recently dropped.
I See Red gives players the freedom to decimate hordes of enemies with a whole host of destructive weapons. A standard pistol combined with a secondary weapon allows players to rapidly switch between firing types whenever they want, and a number of acquirable skills can customize your player character into the ultimate fighting machine. The gameplay trailer specifically highlights the grappling hook, a unique weapon that can pick up and throw objects, as well as close distances between enemies.
Additionally, a press release for the game goes a little bit into its narrative, which stars an outlaw seeking revenge in “the infinite depths of space.” Notably, the red color scheme of the enemies serves as a visual representation of the player character’s anger and bloodlust. As indicated by the monochromatic visuals of the environments, the world does not matter to our protagonist; all that matters is his targets.
If the trailer spoke to you in any way, then you can try out the free demo of I See Red on Steam. The game is slated to arrive on both Steam and the Epic Games Store sometime this year, so it will probably won’t
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