Exo One is a game about momentum.
Fittingly, the game spends no more than a few seconds teaching its mechanics. You control what is essentially a high-tech marble in a desert of endless, rolling dunes. The rhythm of the game comes from the marble’s ability to increase or decrease its relative gravity: high gravity down a slope to build speed, low gravity to rocket up the other side. You can also keep the marble spherical, to better roll on the ground, or flatten it into a disc, to better cut
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