This game is the definition of linear and repetitive game design. You go into a circular arena, spam all your cooldown abilities, kill bulletThis game is the definition of linear and repetitive game design.
You go into a circular arena, spam all your cooldown abilities, kill bullet sponge enemies that aren't fun to fight, rinse and repeat. The level design is just boring, walking in a straight line to the next combat encounter just isn't compelling.
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