This week, the Gamescom Opening Night Live presentation opened in a confusing fashion, debuting the brand new… platform(?) Everywhere. An abstract, muddled trailer was followed by a frustratingly obscure conversation with developer Build a Rocket Boy, which left viewers completely oblivious as to what the ambitious title actually is.
However, given its clear status as “more than just a video game,” it didn’t take long for critics to speculate that the Everywhere platform will be tightly embedded with controversial NFT and/or blockchain technology. This speculation was further founded when it was revealed that numerous blockchain-based roles — including a coder, test engineer, and contract developer — had previously been advertised on the developer’s website back in June (the vacancies have since been removed).
Perhaps realizing that not remotely explaining what your product is whatsoever can lead to confusion, Build a Rocket Boy took to its official Reddit in an effort to clarify the situation.
“We’re seeing some conversation on NFTs/Cryptos that are prompted by some of our open positions on our website,” wrote the developer. “These are research positions, as we do not like dismissing new technologies only because others haven’t found a solution for them yet.”
“We are building Everywhere on Unreal Engine 5, not the blockchain. We are creating a new world for players, where we come together to play, watch, create, share, and so much more. We hope this helps clarify some of the speculations around this topic.”
Of course, it should be noted that being built on Unreal Engine 5″ does not in any way preclude Everywhere from being an NFT or blockchain-friendly product, and until Build a Rocket Boy openly explains exactly what
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