As expected, Elden Ring will launch alongside a day one patch, designated version 1.02. Elden Ring already went gold in January, meaning it was essentially cleared as safe software to use on the platforms it's releasing on, but that doesn't mean the work of the developers at FromSoftware has ceased. Version 1.02 looks to clean up the player experience for those jumping into Elden Ring immediately upon launch, with some technical adjustments and bug fixes.
According to reviews from a variety of critics, Elden Ring is FromSoftware's highest-rated game yet, but even the most lauded games rarely release without some performance issues. So far there hasn't been reports of anything game breaking, just relatively minor issues with frame rates and the like. Perhaps most interestingly, the 1.02 day one patch primes Elden Ring for future implementation of ray tracing, which the game currently lacks. The extent of the planned ray tracing features is unknown, but will likely come to all platforms that support it - PC, PlayStation 5, and Xbox Series X/S.
Related: Elden Ring: How Co-Op & Spirit Summoning Work
In the patch notes announcement from Bandai Namco, it is strongly recommended that players make sure they've downloaded the 1.02 patch before playing. It will likely be a requirement to use the game's online components, so those who have already preloaded Elden Ring for its initial release time will have a subsequent download in order to engage in co-op or PvP. It's also important to note that in an early technical analysis by Eurogamer's Digital Foundry team, the PC version suffers from "severe and distracting frame-time stuttering issues" because of Elden Ring's use of DirectX 12, even while the game is running on version 1.02.
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