Vela Games' Project V has been officially revealed. Called Evercore Heroes, the upcoming game combines inspirations from several different genres. It looks and controls a lot like a MOBA, even featuring a roster of colorful science fiction- and fantasy-inspired hero characters. But there are elements of a roguelike as well, given how each player delves into every match with the aim of optimizing their build for the current run. Evercore Heroes dips a bit of PvP competition into its primarily PvE gameplay loop as well.
In Evercore Heroes, four teams of four each battle through waves of enemies in PvE combat all on the same map, each striving to accomplish objectives and fully outfit themselves with powerful shards while also protecting their evercore from waves of enemies. After several rounds, all teams are placed into a boss encounter, where it becomes a race to see which team can beat the big baddie first.
If your team's evercore is destroyed, you lose. But leaving it behind to go accomplish objectives is the only way to earn enough resources to power you and your allies up enough for the boss, so it pays to run out and complete as much as you can in-between waves of enemies. And even if you can't directly interact with the other teams on the map, you can see where they are and what they're doing, allowing you the chance to try and complete objectives on the map before them, locking them out from receiving the rewards for that specific task.
Following the reveal of Evercore Heroes, I interviewed Vela Games co-founders Travis George, Lisa Newon George, and Brian Kaiser. The transcripts of our conversation is detailed below.
GameSpot: How did y'all arrive at this art and visual style? It's quite vibrant, despite the dark
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