Escape From Tarkov is now using vetted volunteers to "filter out clips of desync, bugs, and other nonsense" to verify claims of cheating in-game.
As reported by NME, this initiative was announced by content creator Trey24K who says that due to server and engine issues, developer Battlestate Games itself has to sift through countless incorrect reports. This new community-driven approach should weed out most of the mistakes before they reach Battlestate, making it easier to take action.
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Players are asked to submit a ticket using this Discord, attaching a clip of the activity with their username ID and Raid ID, which will then be combed over by the aforementioned volunteers. "After the clip is processed and double-checked by another team, it will get sent to a dedicated team at Battlestate Games that will conduct a manual review of the account and all relevant information to carry out a manual ban," Trey24K explained.
The system launched yesterday, and Trey24K claims that it has been a "huge success so far". They also clarify that "nobody will be banned due to the contents of the video alone" - this means that desync won't get you flagged as a cheater and thus banned from the game, a concern that a few players raised after the reveal.
This system is fairly similar to Counter-Strike: Global Offensive's Overwatch process. Like Tarkov's, it's community-driven, but rather than asking players to submit videos themselves, demos of games are lifted following reports that are then sifted through via Counter-Strike itself. Trusted and experienced players are given the role of Investigators and must come to a verdict on whether a player has cheated or
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