The Big Indie Pitch is a regular event run by the makers of Pocket Gamer and PC Games Insider. It sees indie developers engage in a speed-dating-styled pitching competition for fame and those sweet, sweet promotional packages.
The event gives indies five minutes to pitch their games to a panel of press, publishers and industry pundits. The judges then pick three winners and everybody gets valuable feedback.
The indie view
The Big Indie Pitch is getting bigger and bigger as we bring it to events all across the world. To give you an idea of what the event is like, who attends the events and the games on show, we've sat down with a number of past Big Indie Pitch contestants to offer their views.
Today, we're speaking to Marnix Licht from Enchanted Works, who submitted Nomori to The Big Indie Pitch at Gamescom 2022 and walked away as the winner.
Sophia Aubrey Drake: Tell us a little about yourself and your indie studio - who is on the team, and what are their inspirations?
Marnix Licht: Hi, my name is Marnix Licht. This is probably going to be a longer answer than you would like. But my backstory is a little bit unusual. I originally started out studying Physics and Astronomy. I have always been fascinated by the universe and all its wonders. Things like black holes, general relativity, and the expansion of the universe, just to name a few. These reality-altering physics phenomena are a major inspiration for both our current and future projects.
Eventually, I ended up as a teacher with a bachelor of education in both Physics and Chemistry. I kept this up for 7 years, which probably helped with the big indie pitch as well. If you can fascinate a room full of teenagers, any other type of audience becomes relatively easy.
Durin
Read more on pcgamesinsider.biz