No game is perfect. Many have expressed concerns about the second half ofElden Ring, its camera use, and more, but despite its flaws, gamers the world over have fallen in love with FromSoftware’s take on an open-world Souls game. Indeed, perhaps the reception could be most comparable to 2011’s Skyrim.
Skyrim is, by no means, a perfect game. It was incredibly bugged at launch, although not to a broken extent, and anyone can pick out a few more flaws on top of that. However, what Skyrim has is character and that character has influenced the past decade of decision-making in video games. Many games have tried to be the next Skyrim, to have that same sort of impact, but even that idea is daunting for The Elder Scrolls 6, its sequel. The next Skyrim is often hyperbole in the same vein as the concept of “Destiny-killers,” but truly, it feels like Elden Ring is the next Skyrim.
Skyrim Player Points Out Weird Detail About The Game's Beggars
When someone outside the gaming sphere talks about games, the one they’re likely to imagine is Skyrim. Fans may laugh about how many times Bethesda has re-released Skyrim, but that’s because a decade later, people are still buying it. One could argue that it doesn’t have as broad of an appeal as Grand Theft Auto 5, the most profitable entertainment product of all time, but Skyrim’s success has nonetheless found its way into other games. Both games are essentially household names, and there’s no telling how many people have played Skyrim multiple times.
Several developers will cite Skyrim as inspiration; sometimes these comparisons are obvious but sometimes not so much. Still, what Skyrim did wasn’t change the game of open-world RPGs, but it finely iterated upon it. The faction storytelling, the
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