The wheels continue to turn on Skate 4(opens in new tab), EA's upcoming kickflip-and-grind sim, which is now officially called just Skate—«skate.,» technically, but we're pretty sticky about the proper use of capitalization and punctuation around here, so Skate it is. We got our first glimpse at it courtesy of some footage(opens in new tab) that leaked back in April, and today we were given a proper look at what it's all about—sort of.
«We told you we’re back, and we’re still working on it—but it’s time for you to see what we’ve been up to,» EA said. «It’s still early, but we want to get this right and that means we want you to be a part of it.»
It definitely looks early. The video, labelled «pre-pre-pre-alpha,» begins with a bare-bones mechanical showcase in a world without textures, before eventually transforming into something more polished, but still a little rough around the edges. It's an interesting look at a game in the early stages of development, especially since that sort of «under construction» perspective is generally not shared by major publishers like EA.
The really interesting thing about the trailer, though, is the blend of skating and parkour on display—«skarkour,» as features producer Nat Clayton put it. Most of the action is on boards, naturally, but there's no overlooking the moments of swinging, climbing, and wallrunning scattered here and there, either.
EA also announced today that it is now taking sign ups for Skate closed beta testing(opens in new tab). Sticking with the «it's still very early» theme, there's no start date for test sessions yet, and EA warned that you may be waiting for a while to get in: «We need to scale access to Skate gradually as development progresses to ensure a smooth
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