Battlefield 2042 has been marred with issues since it launched, as technical glitches and the slow rollout of additional content have led to an exodus of players. But publisher EA isn’t giving up on the multiplayer shooter and has committed to improving the game over the long term.
EA addressed the poor reception of Battlefield 2042 in its latest quarterly earnings call. Asked what the publisher plans to do with the shooter after the recent 4.0 update didn’t generate a significant upsurge in player numbers, CEO Andrew Wilson said he wants to grow the game with more content.
«We take a long view here,» Wilson said. «This is one of the great franchises in our industry, built by one of the great teams in our industry, and our expectation is that it will continue to grow and be a really important part of our portfolio for many, many years to come.
»We've got incredible leadership over at that team now. “They're rethinking the development process from the ground up, and really using the Vince Zampella-slash-Respawn model of 'get to the fun as quickly as possible’."
Vince Zampella is the co-founder of Call of Duty developer Infinity Ward and Jedi: Fallen Order studio Respawn. He was given creative control of the entire Battlefield franchise back in December last year. He moved into the position around the time Oscar Gabrielson, the general manager of series developer Dice, left EA altogether.
«They've been doing thousands of updates for the community, working on quality of life and really getting the core game right,” Wilson said of the current Battlefield team.
“I think there's still more work for us to do there and the team is committed to doing that work for the community.
“And beyond that, once we get to a place where we feel
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