In a normal Dynasty Warriors game, you play through a semi-historical adaptation of the Romance of the Three Kingdoms and unification of China, taking charge of legendary officers and cutting through entire armies with ease.
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However, in the Empires spinoff games, you forge your own unification of China. They combine the fast-paced battles with a deep strategy mode that, among other things, sees you managing the diplomatic, militaristic, and mercantile aspects of your chosen kingdom. In the ninth installment of the series, this is called Conquest mode.
When you begin a campaign in Conquest Mode, you will be prompted to choose a campaign and a character within that campaign. There are eight different campaigns in the game, with seven corresponding with different historical events in the Romance of the Three Kingdoms timeline. A final campaign with no historical counterpart allows you to pick any officer in the game.
Depending on the campaign and the character you choose, you will have different powers and roles in the game.
It is possible to cycle through these positions (and more positions besides, such as Prime Minister and Emperor) through promotions and relinquishment.
War Councils occur every six months and dictate the kingdom’s direction for the next half-year. The Ruler of the kingdom will have to do two things:
You only have input on the Kingdom Policy if you play as the Ruler yourself. A Kingdom Policy comprises four points put into four separate categories: Domestic Affairs, Human Affairs, Diplomacy, and Military Affairs. Officers in the Kingdom will carry out autonomous political commands according to the weights of the points allotted to each category.
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