After the commercial success of Dead Island, all eyes were on developer Techland to see how it would follow up its popular open world zombie game. It ended up releasing a new kind of open world zombie experience called Dying Light, which retained the quest structure and action-RPG elements from Dead Island, but added an impressive parkour mechanic to vastly improve player mobility. Now, seven years after the launch of the original game, Techland is back with Dying Light 2, a sequel that, unfortunately, fails to impress.
The original Dying Light earned mixed reviews at the time of its release for a variety of reasons, including its weak story and poorly-written characters. Anyone hoping for Dying Light 2 to rectify those issues will be sorely disappointed. The sequel stars generic protagonist Aiden, whose goal is to find his missing sister that he hasn't seen in decades. Aiden's memories about his childhood are fuzzy, with details filled in through flashbacks that do nothing to make players emotionally invested in his plight or care about his sister. It presents a mystery that players won't care to solve, with some predictable «twists» thrown in that will have most players rolling their eyes.
Dying Light 2's main story quests are a slog, largely thanks to its uninspired main character, who is completely unmemorable. The characters Aiden interacts with throughout the main quest aren't much better, with players meeting one bland side character after another, all of whom talk a lot but never seem to have anything interesting to say. Sitting through Dying Light 2's dialogue is a chore, though the actors do what they can with what they're given to work with.
Jonah Scott of Beastars fame provides the voice of Aiden and does a
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