The first Dying Lightlargely executed on its novel approach to the zombie genre — survive the horde with parkour and melee, ambitiously presented as a first-person experience — while coming up short in some of the supporting elements. In this way, it was a bit like the sports video games I routinely review, something that had a solid gameplay base, but maybe a drooping career mode that didn’t sustain much interest.
I reached that comparison after playing Dying Light 2 Stay Humanin a preview
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