Games often allude to the real world in many ways – the examples that will immediately come to mind are probably Grand Theft Auto, Fallout, Spec Ops: The Line, or Papers, Please. These games are satirical to their core, offering direct parallels to real-world events and situations, and forcing you to rethink your views on those topics by offering new perspectives. Some people still come out of them thinking, “I love killing prostitutes,” or, “cool nuclear apocalypse!” but applying a little critical thinking goes a long way.
Other games are incidentally satirical, or show events that are easily relatable to many modern situations. It’s easy for many people to relate to tales of oppression, power struggles that have a knock-on effect on the ordinary masses, and the other hurdles that game characters have to overcome. After all, the developers who make games will use their own experiences or the current political climate to influence their stories, and they want players to be able to relate to them, whether they’re about aliens or dragons or plain old modern day humans.
Related: Dragon Age: Origins Has Made Me Rethink My Stance On Remakes
That’s where Dragon Age comes in. I’ve been playing the series for the first time, and I’m really enjoying these BioWare RPGs. From backstabbing friends who deserved better to forgotten deadly sins, the depth of the writing is quickly catapulting it to being one of my favourite game series. While the persecution of Mages, refugees from Ferelden, and ostracisation of Qunari are comparable to many real-life situations, they don’t seem like specific parallels to real-life events. The real satire in the series came when I met Captain Jeven in Dragon Age 2.
Jeven is the Captain of the Kirkwall
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