Disgaea 6: Defiance of Destiny, the latest entry in Nippon Ichi Software's daffy turn-based strategy series will, following its debut as a Switch-exclusive in the west last June, be making the leap to PC, PlayStation 4, and PS5 some time this «summer» in the form of a Complete edition.
In a lot of ways, its business as usual for Disgaea 6; once again, the series conjures up a ridiculous, comedic yarn to frame its strategy action — this time focusing on new protagonist Zed, a teenage zombie on a quest to defeat the God of Destruction — all in service to the series' wonderfully compelling turn-based battling and drive for ever-higher numbers.
Indeed, Disgaea 6 goes bigger than ever before on that front, giving players a new level cap of 99,999,999, meaning characters will eventually be able to deal over 10,000,000,000,000,000 damage in battle. Driving those intimidating figures is a new system that sees Zed Super Reincarnate every time he's defeated by the God of Destruction, sending his level back to 1 but, crucially, enabling hm to retain his strength and earn karma to spend on improving states and skills — including those that don't normally increase, such as movement and counter attacks.
Disgaea 6 Complete — Announcement Trailer (PS5, PS4, PC).
There're plenty more welcome tweaks to Disgaea's long-running, much-loved formula too, including the introduction of oversized units, EXP sharing, a new Auto-Battle system, plus a new Auto-Repeat feature that combines with new High-Speed Modes so that players can speed through the same level over and over as they grind toward that gargantuan level cap.
Disgaea 6's most immediately notable change, however, comes in its art style, which sees the game trading the appealing 2D
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