Disco Elysium has definitely made its mark as one of the best games ever made with its incredible narrative and unique take on the role-playing genre. Furthermore, special praise must be provided for the game's world-building where the developers and the artists painstakingly created a living, breathing Revachol with hundreds of years of history seeping out through every nook and corner.
The recent job listings put out by ZA/UM, the team behind the acclaimed indie title, suggest that they are gearing up for their next project which will similarly have an emphasized focus on the game's explorable world, how it looks, and the story it tells.
Any Disco Elysium fan will promptly agree that the design of the game space hugely impacted their playthrough and immersion. It is a no-brainer that ZA/UM will seek to replicate similar success with their next project.
Fans have long been wondering what the next ZA/UM title will look like. The most common questions being bounced around in the community are if it will continue the story of Harrier Du Bois or any other character from their debut game and if it will be based in the same game world.
While there has been no official communication regarding what to expect, job listings are often a very good way to take a peek at whatever is going on inside the development team. Spotted by Reddit user An_Italian_Meal on the platform, the listings were posted less than a week ago in July and are looking for an Environment Concept Artist and Lead Environment Artist (Unreal Engine 5).
The role of the former will be to create stunning visuals and design "environments, buildings and interiors in a sci-fi environment." They will be further tasked to "world-build and create extraterrestrial environments
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