Guardian Games just started, and everything is different. There’s a bunch of floating fixtures in the Tower, there’s new playlist activities, and Eva wants us to collect Laurels to buy cards to earn medallions to unlock torches to gain buffs to help us complete competitive Nightfalls on the weekends…I think. There’s a lot of intricacies to the new systems, and I’m not sure I’ve totally nailed down how all of them work (though our complete guide to the Guardian Games is definitely helpful). While some layers of abstraction do seem unnecessary, the event has introduced a lot of smart ideas that feel wasted on a three week event that only comes around once a year. I’d like to see how Bungie can work these aspects of Guardian Games into the regular Destiny 2 grind.
One of the most confusing additions this year is also one of the most intriguing. The new Guardian Games playlists, found at the top of the Tower’s map, are variations of Vanguard playlist activities that have a couple of cool features. First, the Practice and Competitive playlists offer 1550 Legend Nightfalls with matchmaking, which will be a huge benefit to solo players that need to farm Exotics and Enhancement Prisms. Secondly, all three playlists use a scoring system to track performance and determine rewards. The better you do during the Strike, the more progress you’ll make towards your weekly Pinnacle. During the weekend when the Competitive Playlist opens up, your score will be recorded, presumably into some kind of ranking system, so you can compete with other teams to improve.
Related: Destiny 2: Guardian Games 2022 - Earning Medals, Laurels, And Strike Scoring
This system needs to find its way into the regular Vanguard playlists too. Instead of giving
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