Destiny 2's new update is now live ahead of The Witch Queen's launch today, and alongside it, Bungie has released a list of known issues to be aware of before diving into the new content. That includes issues with Overload mods, kill tracking with glaive melees or Volatile explosions, and more.
Once you get your hands on the new season's Artifact, you may be tempted to invest in the Overload auto rifle and SMG mods. However, Bungie says that after stunning an Overload Champion, these mods don't disrupt health regeneration as they should. As such, you may want to pick other Artifact mods until this is resolved.
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The new glaive weapon type is one of the more exciting additions in The Witch Queen thanks to its versatility. But if you opt to use a glaive's melee attack, Bungie says those melee kills won't count for kill tracker progress. There are also certain, unspecified perks that should be triggered by melee attacks that won't be activated by the glaive. One particular glaive, The Enigma, has seen its Grave Robber perk disabled, but this will be re-enabled in a hotfix, though no date for that was shared.
Next, the Volatile debuff--the Void subclass one that can cause some ultra-satisfying chain explosions--«may not» count toward bounty progress when enemies are killed with its area-of-effect damage. While not a huge issue, it could prove frustrating, particularly with Void being a popular choice right now with the launch of the Void 3.0 system.
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