Season of Plunder has begun in Destiny 2. The pirate-themed season brought with it the new Arc 3.0 subclass rework as well as a refresh of the Destiny 2 sandbox. High-Impact Auto Rifles, Lightweight Bows, and Scout Rifles all do more damage along with Heavy Grenade Launchers in PvE.
However, Heavy Grenade Launchers seem to have received far more than the 10 percent buff Bungie promised. According to some preliminary analysis, it’s closer to 150 percent.
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Destiny 2 YouTuber Fallout quoted some numbers provided by SkyWarrior#0001 in his video announcing what is almost certainly an unintended change to Heavy Grenade Launchers. You can see that the numbers more than double compared to the damage output from last year, making even mere Legendary Heavy Grenade Launchers more powerful than any other heavy weapon in Destiny 2 currently.
Things get even more ludicrous when you consider the Exotic Grenade Launcher Anarchy. Long considered one of the most powerful and useful weapons in Destiny, Anarchy does so much damage now that we’re unable to determine just how much because two grenades are enough to kill every miniboss it’s been tested on so far.
The only Heavy Grenade Launcher that didn’t receive this accidental buff was Parasite, which is already extremely strong and was specifically excluded from the 10 percent buff announcement.
Normally, Bungie would have time to fix this obvious bug, but Season of Plunder’s new raid begins on Friday. As Fallout noted in his video, this means Bungie has three options: they could do nothing, making Heavy Grenade Launchers an easy pick for this weekend’s World First Raid; they could rush out a patch to bring Heavy Grenades back
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