The Iron Banner in Destiny 2 has always been one of the primary sources for players to obtain pinnacle gear. However, with time, Bungie has made some changes since Lord Saladin was appointed to the rank of Forge within the Cabal. Each season has received new game modes, with Season 19 no different.
The newest entry within the Iron Banner PvP game mode is Fortress, which acts like a regular Control. However, certain aspects might be hard to understand since Bungie has been quite secretive regarding this. The following article will guide you through the Fortress game mode in the Iron Banner.
As mentioned earlier, Fortress acts like any Control Crucible mode in Destiny 2. However, like every Iron Banner, there is a certain twist. While players used to lock in three zones simultaneously to gain bonus points with kills, Fortress throws in one central zone after players reach a certain threshold.
Each zone, A, B, and C, consists of a small timer that a grey border can identify. Once a team captures a point, the timer will add a point to the team based on the number of points they have captured. For example, your team has two zones, A and C, captured simultaneously.
Once the grey timer runs out, your team will receive bonus points for capturing two zones. Once a team reaches 40 points, all zones will disappear, and a Cabal dropship will appear in the center, where players must fight to earn bonus points.
As announced by Bungie beforehand, the "Cabal Twist" in this regard is a priority zone that spawns twice every match. Players will see a 10-second counter in the middle of the map. If you stand right in the zone, a Cabal dropship will be deployed on you, leading you to death whether you're inside Ward of Dawn or Well of Radiance.
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