Cyberpunk 2077 will always be known for its launch-day problems and for CDPR's inability to resolve them in a timely manner. On consoles, in particular, the game's issues were too numerous to ignore, which was only exacerbated further by its poor performance.
By now, however, Cyberpunk 2077 seems to have stopped making purely negative headlines, though it appears that there may yet be more information to unravel about the actual reasons behind its launch-day problems. According to the YouTube channel Upper Echelon Gamers, CD Projekt Red may have been kept in the dark about the state of the game on day one, and at least some fault for its issues may lie elsewhere after all.
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Just ahead of Cyberpunk 2077's earliest patches and hotfixes, CDPR issued a statement claiming that its quality assurance team simply hadn't caught all the bugs that people experienced virtually immediately upon launching the game. Though many in the community dismissed this as PR fluff for the longest time, Upper Echelon Gamers just unveiled a substantial 72-page document that revealed a number of previously unknown facts about CDPR's hired quality assurance firm, Quantic Lab.
According to the document in question, which was leaked to Upper Echelon Gamers by a purported whistleblower, Quantic Lab not only exaggerated the size of the QA team working on Cyberpunk 2077 but also failed to reveal that the team in question was composed mainly of junior staff with little experience in quality assurance. On top of that, Quantic Lab had a policy of daily bug report quotas, which led staff to report irrelevant bugs instead of focusing on some of the most common issues in Cyberpunk
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