Cyberpunk 2077 players have no idea how many paths the game is offering during even the simplest of actions. According to the devs, spending so much time on creating these small choices could be a mistake which resulted in a huge amount of lost time and resources.
Cyberpunk 2077 acting lead quest designer Philipp Weber recently shared his thoughts on the title's excessive non-linearity. During the latest Cyberpunk 2077 stream on Twitch with Paweł Sasko (via GRYOnline), Weber revealed that a
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