Mixing a golf game with a 2D platformer and elements of roguelikes is a pretty bizarre idea but Cursed To Golf pulls it off to a tee.
Despite not being the most animated of sports, golf nevertheless has a long and storied history in video games. From Leaderboard to Mario Golf and the new PGA Tour titles, golf games have been around almost as long as video games themselves. They’ve been surprisingly varied too, with not just straight simulators but oddities such as would-be role-playing game Golf Story and the enjoyably surreal What The Golf?
Cursed To Golf goes further, by splicing the mechanics of a roguelike and a 2D platform game, navigated using your trusty golf clubs. Unlike conventional golf, which demands a plethora of differently weighted clubs, here you have just three: a driver for long shots, an iron for medium, and a wedge to get you out of bunkers or over high obstacles. While real-world golf courses don’t have too many of the latter, Cursed To Golf is full of them.
That’s because rather than playing on sunny, well-manicured lawns, here you’re cursed to play in the golfing version of purgatory, where each hole is a subterranean cavern strewn with twists, turns, and hazards. Naturally these include sandy bunkers and water traps, but you’ll also find giant spikes, boxes of TNT, and zombie graveyards that snatch your ball if it lands inside their confines.
Your job is to make your way through all 18-holes in a single run to earn your escape. Since each hole is effectively its own mini-dungeon, with escalating threats and complexity of challenge, that’s a tough job made harder by the fact that every few levels you’ll face a boss. Defeating them means beating them on their own course, taking turns to take shots until
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