Published by quirky indie powerhouse Devolver Digital and developed by Adventure Pals studio Massive Monster, Cult of the Lamb looks to combine the community-building gameplay of Animal Crossing and dungeon-crawling action of The Legend Of Zelda with the dark, gruesome tone of games like The Binding Of Isaac. It was first announced last summer at Gamescom 2021, with a demo currently available on Steam and a full release planned for August 11.
Cult of the Lamb puts players in the role of the last sheep on Earth, who is set to be sacrificed to the ancient gods by sinister heretics. However, they are called forth by a demonic entity known as The One Who Waits, who revives the little lamb in exchange for gathering a cult of followers to carry out its will. Armed with the demonically-empowered Red Crown, this once-lost sheep sets out to enact revenge on their captors and build a dark cult devoted to freeing The One Who Waits from its eternal prison by defeating the four Bishops of the old order.
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Cult of the Lamb features two types of gameplay: the dungeon-crawling sections that see the Lamb slice their way through the domains of the various Bishops and their minions, and the village-raising overworld where the Lamb’s Followers build their sanctuary. The first portion plays out like a classic Legend of Zelda title, in which the player journeys through a maze-like dungeon from a top-down perspective and battles their way towards the Bishop waiting at the end. Players attack enemies with melee strikes from a variety of weapons that the Lamb collects at the beginning of each attempt and dark magic that can be unleashed in several different forms. Each dungeon
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