Until very recently, any property advertising itself as a video game adaptation faced a massive uphill battle and the overwhelming expectation of the worst-case scenario. Currently, video game movies and shows have the tiniest amount of goodwill to squander, but the well-known name they choose still affects their cultural perception.
One of the most common complaints levied against pop-culture adaptations is that the work feels like an unrelated script with the marketable IP's name attached. A studio with a script it may not have the most faith in is likely to slap a barely related name on the front and send it to the screen, but that technique doesn't always help.
Resident Evil Live-Action Series Canceled By Netflix After One Season
Netflix's Resident Evil did not work out. It's not shocking to those who've experienced previous takes on the franchise. Despite having the most on-screen adaptations, most of them have been despised by critics and disavowed by the fans. The most recent attempt was an eight-episode series that dropped on Netflix to a massive amount of criticism. The series' writing and storytelling received almost constant insult and mockery from fans and newcomers. Its place in the ongoing timeline of the Resident Evil franchise was questionable at best. In fact, the show's connection to the game series it's named after felt less than essential to the proceedings. That raises the question, could fans have been kinder to it if it had removed the scant references and simply called the show something else?
For the big studios, releasing anything that doesn't have a huge name attached inherently increases risk. This has been proven wrong time and time again as original content hits huge and becomes fan favorites
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