Corruption in Total War: Warhammer III functions quite differently than what it used to in previous entries of the franchise.
The system received an overhaul in Warhammer III and with the title going live today, returning fans of the franchise are quite curious as to how the new Corruption works in the game.
In previous titles, Corruption was used to dictate public order, which is now being attributed to “Control.” Control is a more simplified system that oversees how much influence a particular faction is allowed to have in a territory.
Corruption is what manipulates Control, and apart from the Chaos, Vampire Lords, and Skaven Corruption, each of the Chaos Gods have their own Corruption stats as well.
When the Corruption of a particular faction is high, it will provide a lot of bonus stats to the said faction, and mortal factions will suffer attrition in return. The losing faction will receive a severe blow to their Control, and if their grip on the territory falls too low, then the rebel armies spawned by the dominant faction will start attacking cities.
As mentioned, each of the Chaos Gods is affected differently by high and low Corruption levels. So, what are some of these buffs and debuffs that players can look forward to in the RTS?
1) Slaanesh
Unlike other Chaos gods who only interest themselves in destruction, Slaanesh advises his followers to pursue pleasure, decadence, and overindulgence. By improving his faction's Corruption, Slaanesh and his followers will be able to enjoy a much higher rate of income in the territory.
Consequently, Invaders will lose their growth, as well as the income from buildings and Control over other regions.
High Corruption benefits to Slaanesh
High Corruption drawbacks to invaders
2) Khorne
Kno
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