We review Clever Cubed, a roll and write board game published by Stronghold Games. Clever Cubed is the third in a series of roll and writes that will have you rolling dice and crossing off boxes.
Rolling dice, making check marks, seeing if you can make more checkmarks, repeat. If you’ve played That’s Pretty Clever or Twice as Clever, you’re familiar with how a simple concept can lead to a decently engaging experience of trying to figure out how to maximize your score by picking the right dice at the right time to link together the combos.
If you’ve played any of the Clever games, you can go ahead and skip to the Score, but if you’re still interested in learning about the latest iteration, then stick around for this extremely lengthy non-repetitive review.
Clever Cubed is a roll-and-write game for one to four players that plays in under 30 minutes. If you’ve played any of the Clever games, you can go ahead and skip to the Game Experience, but if you’re new to the world of dice-chucking-combo-connecting, then stick around for this extremely lengthy detailing of the game rules.
On your turn, you toss all 6 colored dice, picking one of the dice and marking off a spot in the zone of that dice color’s area of the score sheet. All dice valued lower than the selected die are removed to the “tray,” and then the remaining dice are rerolled, which happens a total of three times per turn. Then, all the players who did not roll get to pick one of the dice on the “tray,” to use to mark off their own score sheet. Play the rotates through a particular number of rounds.
Die values determine which spots get crossed off, and as you mark off spots, bonus actions get triggered, providing the player with rerolls, capabilities to change dice
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