The sequel to Animal Crossing: New Horizons could learn a lot from classic past installments in the long-running Nintendo series. A lot of pressure has already been put on this hypothetical game because of the success New Horizons had on the Nintendo Switch, and in moments where there is a lot on the line for a video game series, returning to its roots is is often a smart idea.
Looking backwards will be important for the Animal Crossing: New Horizons sequel not just because of the stakes, though. New Horizons brought a lot of changes to how Animal Crossing is played as a game. Rather than prioritizing villager interactions, New Horizons emphasized customization by offering a humongous catalog of decorative items and enabling players to place furniture outside. Consequently, the next installment in the series must play a balancing act of adding to and enhancing New Horizons' furniture customization options while bringing some of the more classic elements of Animal Crossing back to the forefront.
Related: Next Animal Crossing Game: Why ACNH's Sequel Needs Multiple Towns
When considering what the next Animal Crossing game could take from older installments in the series, a few things come to mind. Namely, the next Animal Crossing game needs to fix the way players and villagers build relationships while also creating a more distinct setting. New Horizons was lacking in these areas, so seeing how the classic Animal Crossing games excelled in them can help the New Horizons sequel offer the now-expected range of customization options while also maintaining the series' brand.
Doubutsu no Mori (or Animal Forest, as the Japanese version of the original game is called) is missing a lot of what Animal Crossing: New Horizons has
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