As I get older and more disillusioned, I find a lot more appeal in god games. Is it just me, or is the world pretty shitty these days? I’m starting to like games that let me start over from the beginning and take over before things got so out of control. I just want to watch over those early humans and help them progress through the ages my way. Y’know, the right way. Sapiens, launching in early access on Steam this summer, is one such civilization builder. After playing the demo for a few hours, there’s a good chance I’m going to sink a lot of hours into this one, at least until I figure out how to fix all the world’s problems.
Sapiens starts at the beginning of human history when the ancestors of homo sapiens spent all day just chilling out, waiting to get killed by animals, dehydration, or an especially strong breeze. You act as the force that inspires them to get up and start figuring stuff out, and you’ll guide them through thousands of years of advancement.
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Sapiens has a unique perspective as far as god games go. You have a free-roaming, first-person camera that can travel quickly across the sky or slowly on the ground to get up close and personal with your tribe. Sapiens isn’t much to look at, admittedly, but it’s nice to have that level of control over what you see and where you go. It makes the world feel a lot more real, as opposed to the more top-down perspective that makes everything feel like pieces in a boardgame.
Worlds are randomly generated from seeds and you can start with any two person tribe in the world. The scale is enormous, and right from the beginning you can see how small your tribe is compared to the
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