If you've ever spoken to the ripperdoc character Viktor Vektor in the Polish localisation of Cyberpunk 2077's Phantom Liberty expansion, you've been talking to a cyborg. Technically, of course, most characters in Cyberpunk 2077 are cyborgs, but in this case, I'm referring to one voice actor posing as another using voice-cloning technology, following the second actor's death.
Vektor is voiced in the main game by Miłogost Reczek, who also contributed the voices of Vesemir and Thaler to CD Projekt's Witcher games. Reczek was on board to voice Vektor again in Phantom Liberty, but he died in 2021, while the expansion was in development. As reported by Bloomberg (via Variety), CD Projekt considered hiring a new voice actor to re-record the entirety of Vektor's dialogue. But the studio eventually decided to only record the extra dialogue for Phantom Liberty, and use a fancy new tool, Respeecher, to make the new performance sound like Reczek.
According to CD Projekt localisation director Mikołaj Szwed, Reczek "was one of the best Polish voice talents", and his original performance was simply too "stellar" to record over. Szwed added that CD Projekt sought permission from Reczek's family before going ahead with the plan, and that the actor's sons "were very supportive".
This isn't the first time Respeecher has featured in a videogame. Sony Santa Monica also used the tech to alter Sunny Suljic's performance in God of War Ragnarök, following a break in production during which the adolescent Suljic's voice changed noticeably, rather than re-record all the dialogue.
While examples of voice-cloning like the Ragnarök case make practical sense, the usage of "AI" - an umbrella buzzword for a host of machine generation
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