Activision is unveiling more details about its next Call of Duty today. Amid the Modern Warfare II news, there were also some new details about the upcoming Warzone experience, dubbed Warzone 2.0. It’ll be using new tech and gameplay, and that means some old stuff like player inventory will need to stay in the old Warzone.
Development on the new Warzone experience will take the game into the same engine behind Modern Warfare II itself. As part of this, Warzone 2.0 will feature new content and systems with “brand-new progression and inventories.”
Warzone 2.0 is set to launch later this year, sometime between the launch of Modern Warfare II on Oct. 28 and the end of the calendar year. But if you want to keep playing with your inventory items, the original Warzone will still stay online and continue as a “separate experience.” Here’s the full description from Activision’s blog:
“With it comes new technology, new features, and new gameplay that work seamlessly together. Throughout, we have taken a wide range of community feedback to heart. In order to fully deliver this state-of-the-art experience, Warzone 2.0 will feature new Modern Warfare II content and systems with brand-new progression and inventories. Today’s Warzone will continue as a separate experience that will include a continuation of player progression and inventories within that Warzone experience. We can’t wait to share more details soon.”
This reboot means that current progression, from skins to weapon blueprints and more, won’t make it over. Essentially, Warzone 2.0 is a new experience. The general idea seems to be better aligning the two parts of CoD, base game and Warzone, better together.
Activision Blizzard at large is still in a strange spot. The
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