Given the success of the 2019 reboot, it is no surprise that Call of Duty: Modern Warfare 2 is highly anticipated by many fans of the franchise. While details are more limited for multiplayer than the campaign, a recent Q&A session with some Infinity Ward devs revealed a big difference between Call of Duty: Modern Warfare 2 andCall of Duty: Vanguard.
While Call of Duty: Vanguard made some controversial decisions with its multiplayer, such as letting all Operators be used on both teams and favoring fun over historical accuracy, one of its most divisive aspects was destruction. Players could shoot holes in walls to create unique sight lines, and gamers could be easily shot through certain surfaces. Destruction proved incredibly hectic on maps like Hotel Royal, with items constantly flying into the air as barriers were broken down.
Call of Duty: Modern Warfare 2 and Warzone 2 Will Have Anti-Cheat on Day One
While some players loved Call of Duty: Vanguard’s destruction, arguing that it opened up new strategies and made gunfights more intense, other players felt it added too much visual clutter and ruined match flow. Fortunately for those that disliked the mechanic, it has been confirmed that Call of Duty: Modern Warfare 2 will be leaving it behind. This information came directly from Infinity Ward developers during a Q&A session and was reported by VentureBeat.
In reference to destruction, Multiplayer Design Director Geoffrey Smith stated that Infinity Ward “can’t really afford it on a large scale across the map,” though he did confirm that wear and tear would at least be present on damaged structures. Co-Studio Head Patrick Kelly echoed many community complaints about destruction with his justification, saying that visibility
Read more on gamerant.com