Resilience in Destiny 2 has forever been one of the most important stats for players to create their load-outs around. Higher resilience meant increased damage reduction from all sources across all content in the game. However, when the entirety of the community started building around a single stat, players started to question whether the entire thing was balanced or not.
In a recent interview with PC Gamer, Senior Design Lead for Bungie, Rodney Thompson, opened up about the future sandbox starting with Lightfall. Among the various questions regarding the changes, the one that stood out the most is his confirmation of the Resilience changes with the arrival of the Y6 expansion.
As mentioned earlier, the confirmation of the changes comes from Bungie's Senior Design Lead in one of the most recent interviews. Starting with Lightfall, Tier 10 Resilience will be nerfed from 40% to 30% in high-tier content.
However, managing this stat in low-tier content will be simpler, as players won't have to max out Resilience to get the most benefits. With changes to armor mods and multiple subclasses, all existing builds will be replaced with new stats and mods.
Upon asking about the Resilience changes in Destiny 2 Lightfall, Rodney Thompson's statement was as follows:
Typically, there are mixed reactions from the community, as one half is fine with the change and the other half is not. Whatever it may be, having two different numbers based on difficulties is bound to fix a sweet spot for all activities in the game.
For example, if tier 10 is less viable in Destiny 2 Grandmaster, with tier 4 being more viable in low-tier content, players might find tier 7 Resilience to be the perfect balance between the two. Since there has been no
Read more on sportskeeda.com